User

Experience

Designer

marbled black stone
User
Experience
Designer

Hi, Im
Andreas Engström

A Ux designer based in Sweden.
I want to create fun and interactive human centered design.

I have been standing in the kitchen all my life working in star restaurants and running my own teams.

Now I have switched my path to making peoples digital life easier, instead of filling their bellies
(even tho a full stomach makes life a lot easier).

Kundrundan Hemköp

Kundrundan Hemköp

Learn more

Refresh upcycle furniture

Refresh upcycle furniture

mock up of a phone
Learn more

Partypunkten

Partypunkten

mock up computer
Learn more

Space empire

Space empire

mock up game
Learn more

My Skills

Collaborative Communication

I specialise in facilitating collaboration within cross-functional teams, with a key focus on clear communication to bridge the design and development gap.

Prototyping and Wireframing

I excel at rapidly transforming ideas into prototypes and wireframes, enabling visualising and testing concepts before full development commitment.

Visual Design Expertise

I possess a keen eye for aesthetics and a solid understanding of visual design principles. My proficiency in typography, color theory, and layout guarantees that the end product is both functional and visually attractive.

Design Thinking

I apply design thinking to solve complex problems by empathising with users, defining issues, generating solutions, prototyping, and testing. This process leads to innovative and user-centric design solutions that effectively meet user needs and preferences.

User-Centered Design

I prioritise user needs and preferences in my design approach. My focus is on developing products that not only serve their functional purpose but also elevate the user experience, making them enjoyable and easy to use.

Adaptability and Continuous Learning

I am dedicated to staying informed about the latest design trends and tools. My adaptability and willingness to learn new techniques enable me to evolve and provide cutting-edge solutions in an ever-changing design landscape.

Figma

logo figma

Photoshop

logo adobe photoshop

Illustrator

logo adobe illustrator

Webflow

logo webflow

Blender

logo blender

Miro

logo miro

Firefly

logo adobe firefly

Figma

logo figma

Photoshop

logo adobe photoshop

Illustrator

logo adobe illustrator

Webflow

logo webflow

Blender

logo blender

Miro

logo miro

Firefly

logo adobe firefly

My Process

01
User Research & Discovery

In the initial phase, our focus is on thoroughly understanding the needs, behaviors, and pain points of our target users. Through data gathering, interviews, and analysis of user feedback, I lay the groundwork for informed and effective design decisions.

02
Ideation & Conceptualization

Equipped with insights, I channel my creativity. This step involves brainstorming, sketching, and exploring innovative design ideas. It's a dynamic phase where I generate a variety of concepts, all crafted with the user's best interests in mind.

03
Prototyping & Design

With promising ideas, I begin transforming them into tangible representations of my designs. Wireframes, mockups, and interactive prototypes breathe life into my concepts. My emphasis lies in fine-tuning the details, ensuring the user interface is not only intuitive but also visually appealing.

04
User Testing & Iteration

User feedback holds immense value. I expose our designs to real users and stakeholders, meticulously observe their interactions, and collect their feedback. This data shapes the iterative process, allowing me to refine and optimize the design for the most optimal user experience.

Let's Work Together

Join me, and together we can make the digital world more easy to comprehend!